Archived Games

Below are a handful of table top games that were being worked on and eventually put on hold for various reasons. They may be pulled back to the forefront of development at a later date, but for now, they are in the archives.

Archived Games

The Lost City of K’aak’ Tuucha (The Lost City of the Fire Monkey):

A push your luck strategy board game that pits players against each other as well as the game itself.  It’s an adventure themed game that takes place in the Jungle.  Currently in its fifth update from various play testing.  Found a fantastic freelance artist that is working on art for this game – more info on our LINKS page (ART IS DONE!).  Estimated setup time:  1 minute.  Estimated play time:  15-25 minutes.

(06/04/21) This game is currently out for a final round of gameplay testing.  Art is complete and the general layout for graphic design has begin.  We hope to have a prototype before the end of the year… we are not rushing things.

(07/20/21) Final game testing has been completed!  We are currently working to determine final game component pieces we want to use and other game materials.  Now that we have nailed down the final game play mechanics we will be moving forward with graphic design of the gameboard, cards, game box, and a few other odds and ends.

(02/02/22)  Things are pretty much done at this point.  Sample is in hand, but cost to manufacture is high. Exploring options to get this game created and available for a good price point consumers will be okay with.

(05/01/23)  This game is done. First articles have been ordered and reviewed… and approved. However, costs of production are high and publishing is on hold.

No name yet, Dragon Battle Theme:

On the night of 2/5/20 I had a very strange dream.  I dreamed that I was making a tabletop game about dragons.  When I woke up I had the game design and concept pretty much done.  So I immediately began writing everything down before I even made a cup of coffee, while it was fresh in my head.  I don’t suppose it will always be this easy all the time… but, new game project!  Details to come later when the time is right to share.

(11/23/20)  This game has just started round 2 of gameplay testing, more updates yet to come.

(07/26/21)  Been a slow process.  Just make a few more game mechanic adjustments and card adjustments.  Will be doing more play testing in the next month or so.

(02/01/22)  All the game mechanics have been nailed down. Not sure I am going to move forward with this at the moment…  I want to finish up with Project number 2 first.

(06/10/22)  This game is 95% completed. All that remains is to order a live test game sample. However, due to high production costs, this game is also on hold.

Beach Runner! (working title, may change yet):

Plays on a 8″ x 16″ folding game board with random elements and player vs player shenanigans.  Still being fleshed out in the design phase, but soon will be into full development by end of January 2020.  Development done and some major play testing as well.  Now we need art…  so until further notice this game is on hold until money is set aside for further development.

Countdown XX XXXXXXXX (working title that is not complete… will certainly change):

Not able to give away much about this game just yet.  As of right now it will have random tile placement, exploration, marines, space, co-op, game time dependent and a whole lot more!

This is a much more ambitious game design, and will take some serious time to flesh out, and longer to gather artist and art.