The Game Crafter has recently ended their 2019 Mint Tin Game Design Challenge. As I write this the semi-finalists have been identified. Also as I write this they have now started a new game design challenge: The TGC Staff Roll and Write Challenge.
Is it too early to think about goals for 2020? Too early to start thinking about a New Year’s Resolution? I don’t think so. Setting goals is an important aspect for anyone who is looking to accomplish something in their life.
Just a little heads up on the development front. We have three games that are currently having art being created.
Two of them are basic card games that we plan publishing in a Mint Tin boxes; “Mint Tin: Oh Poo!” and “Mint Tin: Relic Hunter“. We feel good about the play testing that has been done for both of these games. They are not overly complex and easy to learn. Fun for the whole family to sit and play. Testing has been ongoing for both over the past two months.
And so it begins. Play testing is, I believe, nearing an end for two of the games we have in development; Lost City of K’aak’ Tuuchu and Oh Poo. I’ve lost track of the many hours and hours and hours and hours spent playing both games solo, with other people, friends, family, some strangers… etc…
A Little More Play Testing
I was sitting at home last night looking through an issue of Game Trade Magazine (GTM #234). Something that I have always seemed to appreciate has been the art on game boxes. For me this enjoyment actually goes back into the 1980s when I was heavily into the Commodore 64 and Amiga 500 computer game scene as a teenager.